Games Collab

The Final Slice - Senior Collab

Senior Tech

The Final Slice was a collaborative university project. The game is a rogue-like dungeon crawler. I was the Senior Tech, and handled character mechanics, semi-procedural room systems and worked on basic rigging and animations for enemies.

The Morrigan - Junior Collab

Junior Tech

The Morrigan was a collaborative university project. The game was primarily inspired by “Hades”. I was in a Junior Tech position for this project. I handled enemy spawn systems, room progression and built a framework for character upgrades.

Featured Projects

Prime Tactics

Tactical RPG - FYP

Prime Tactics uses A* pathfinding for a grid-based combat system. It features attacks of opportunity, multiple player classes, and weapons that each have a set of skills.

Goldcrest

D&D Inspired RPG - Tech Design

Goldcrest is a 5th edition D&D inspired adventure game. The player explores Goldcrest and its surroundings and can accept quests to help the townsfolk.

Tower Card

Tower Defence Card Game- Tech Design

Tower Card is a Tower Defence game with Card game elements. The player has access to a variety of cards to upgrade their defences and must select cards for the enemies to gain every few waves.

Other Projects

Soul Metronome

Soul Metronome was made for the 2022 Global Games Jam. It’s a grid based arcade styled game where the player has to balance angelic and demonic corruption.

Magia Proelium

Magia Prolium was made for a level 5 Games Engines assignment. It is a twinstick adventure game with a variety of game modes. It includes an adventure mode, duel, team deathmatch and defence.

Inseperable

Inseperable was made for the GMTK Game Jam 2021. It’s a Co-op puzzle game where players share a gamepad to control both the goat and the frog.

Spellslinger

Spellslinger was made for a level 5 Games Design assignment. It’s a Metroidvania game where the player generates elemental ammunition based on combos using heavy and light attacks.