Scale Shot
Jam Theme: Built to Scale
In “Built to Scale” you ascend the Dragon Aerie, attaching upgrades built from Dragon Scales.
Spend dragon scales between waves to upgrade your mech's combat abilities and elemental cannon. Mix two elements to create an elemental combo with a unique effect.
My Contributions
I handled the tech and art side of the project
Outcomes
We made an on the rails Schmup in godot.
I got a little more practice with using blender, substance and the Pixel8r plugin.
Critique
There isn’t an SFX for firing bullets which greatly diminished the feedback and juice of the game
I felt that thematically it didn’t quite land (Scaling a mountain, and building out of dragon scales), because both halves don’t really interact with each other.