Casting a Shadow
Jam Theme: Shadows and Alchemy
In “Casting a Shadow” you play as the wizard, Merle. He is on a dungeon-delving adventure seeking out the mythical alchemical ingredient, Goldleaf.
My Contributions
I handled the technical implementation of assets and mechanics
I worked on the environmental art assets.
I handled the texturing of all the assets (Used substance with the Pixel8r plugin)
I worked on some of the animations as well
Outcomes
We put together a little game in the godot engine.
I got to play around with the Pixel8r plugin to make PSX-like graphics
Critique
As a user mentioned in the comments, in a first person game having the option to invert mouse movement is good for some players
The visual feedback on the potions was lacking, not having damage numbers or particle effects hindered the readability of the potions.