Casting a Shadow

Jam Theme: Shadows and Alchemy

In “Casting a Shadow” you play as the wizard, Merle. He is on a dungeon-delving adventure seeking out the mythical alchemical ingredient, Goldleaf.

My Contributions

  • I handled the technical implementation of assets and mechanics

  • I worked on the environmental art assets.

  • I handled the texturing of all the assets (Used substance with the Pixel8r plugin)

  • I worked on some of the animations as well

Outcomes

  • We put together a little game in the godot engine.

  • I got to play around with the Pixel8r plugin to make PSX-like graphics

Critique

  • As a user mentioned in the comments, in a first person game having the option to invert mouse movement is good for some players

  • The visual feedback on the potions was lacking, not having damage numbers or particle effects hindered the readability of the potions.

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Scale Shot